AI Insights · Timothy · April 2025
Top 5 Vikings Games Performance in Ireland Q1 2025
Explore the performance trends of the top 5 Vikings games on a unified platform in Ireland during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top 5 Vikings-themed games on a unified platform in Ireland showed varied performance metrics. Here's a closer look at their weekly revenue, downloads, and active user trends, based on data from Sensor Tower.
Viking Rise from IGG.COM saw its weekly revenue peak at around $1.2K in mid-January, with fluctuations throughout the quarter, ending at approximately $519. Weekly downloads decreased steadily from 292 at the start of January to just 45 by the end of March. Meanwhile, weekly active users saw a slight decline from 1.5K to 1.2K over the same period.
Vikings: War of Clans PvP by Plarium LLC experienced a significant revenue spike, reaching about $1.1K in the last week of February. However, downloads remained minimal, with a maximum of only 7 in a week. Active users hovered around 20 to 30 throughout the quarter.
Vikingard from Orienjoy International Company Limited displayed a gradual increase in revenue, peaking at $259 in late February. Downloads were modest, with a peak of 20 in late January. Active user numbers showed slight fluctuations, ending at 31 by the end of March.
Bad North: Jotunn Edition by Raw Fury had stable revenue with a peak of $56 in early March. Downloads remained low, peaking at 7 at the beginning of the quarter. Active users varied slightly, starting and ending the quarter at around 21.
Finally, Lucky Buddies from Joyvoo LTD showed a steady increase in revenue, peaking at $41 in the last week of March. However, no download data was available, and active user metrics were not provided.
For more detailed insights into these trends, visit Sensor Tower.